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guardianunsent's Journal

Created on 2008-01-13 03:19:23 (#14661966), last updated 2008-01-20

0 comments received, 38 comments posted

Basic Info
Name:guardianunsent
Birthdate:1984-09-22
Website:Shiva Dancing RPG
Bio
+ [This is MY story]+
Name: Auron
Nickname(s): Legendary Guardian
Age: 37
Birthday: September 12th
Star Sign: Virgo
Sexual Orientation: Straight
Hair: Dark Henna / Grey
Eyes: Auburn
Weapon: Samurai Sword
Favorite colour: Red, Black
Complexion: Medium
Defining Marks: Jagged scar running from just above his right brow; down his cheek aligned with his mouth.
Dexterity: Right Handed
Personality: Coming Soon
Background:
As a young man of twenty-five years, Auron was a devoted warrior monk of Bevelle, well-regarded by Yevon's upper echelons, and being groomed for a high-ranking position within the clergy. His personal convictions ultimately put a stop to any career ambitions he might have had when he refused to marry the daughter of a high priest. Auron fell quickly out of favor with the top brass, and the promotion instead went to his friend Wen Kinoc, who would eventually become a maester of Yevon.

Shortly afterward, Auron was enlisted by a summoner named "Braska" to serve as a guardian on Braska's upcoming pilgrimage to fight Sin. It is likely the two men found common ground over being outcasts of Yevon, as Braska had already disgraced himself in the eyes of the church by marrying a "heathen" Al Bhed woman and having a half-Al Bhed child. Auron further found himself drawn to Braska due to his noble character and honest intentions to vanquish Sin for the sake of Spira's people, developing a fierce devotion to Braska and his cause, consistently addressing him with honor, and defending him to any detractors.

Prior to departing for the pilgrimage, Auron and Braska pay a visit to a holding cell in Bevelle, where Jecht is being held, having heard that a man claiming to be from Zanarkand was interred within. The other monks appear to have dismissed Jecht's proclamations of hailing from Zanarkand as the ramblings of a drunkard, but Braska takes him seriously, telling Jecht that if he joins the pilgrimage, Braska should be able to find him a way home. Auron protests, declaring that a drunkard such as Jecht is unfit for guardianship, but Braska insists that the three of them defy the low expectations the Yevon church has of all of them, saying that it would be "delightful irony" if they should be the ones to defeat Sin. Auron relents, and the three set out on their journey to save the world.

Auron's role throughout the pilgrimage is that of a straightforward man, contrasting sharply with the patient Braska and the laid-back Jecht. His mind is always on his duty, insisting that the trip "is no pleasure cruise" when Jecht attempts to record a travelogue to one day show to his family, and he constantly reprimands Jecht for his reckless behavior, which often follows as a result of him being drunk. Over the course of the pilgrimage, however, Auron grows to trust Jecht in spite of his perceived flaws.

After finally arriving at the ruins of Zanarkand, the three men are debriefed by Lady Yunalesca, the ancient unsent summoner from whom all summoners must obtain the Final Aeon to defeat Sin. For the first time, however, they learn of the "catch" involved: one of the guardians must be sacrificed to produce the Final Aeon. Jecht volunteers, saying that he has accepted he will never be able to go home, but asks Auron to promise that he will find a way to his own Zanarkand so that he might look after his son in Jecht's stead. Auron agrees to this promise, and it becomes evident at this point that Auron now considers Jecht as much of a friend as Braska; Auron earlier made a similar promise to Braska: that he would take his daughter to Besaid once Sin had been banished.

Both Jecht and Braska are then sacrificed to defeat Sin, after which Auron learns the truth of Sin's nature: it is eternal, reborn from each Final Aeon, and no summoner can hope to banish it permanently. Thus, realizing Jecht and Braska to have died in vain, and that Jecht's soul has subsequently become trapped within Sin, Auron's youthful religious idealism — the very foundation upon which he has built his life — is shattered. Enraged, he takes up his blade against Yunalesca, who casually strikes him down, leaving him one-eyed and mortally wounded.

Clinging to life by little other than devotion to his lost comrades, Auron literally drags himself down Mount Gagazet to the Calm Lands, where he's discovered by Rin, who takes him to his travel agency for the evening. During the night, however, Auron leaves, despite his wounds, continuing his way to Bevelle. Just outside the capital city of the Church of Yevon, Auron's strength abandons him and he's discovered by a young Kimahri Ronso. He convinces Kimahri to fulfill his promise to Braska for him, by finding Braska's daughter in Bevelle and taking her to Besaid. He then dies, beginning a new sort of "life" as an unsent. Because he is no longer a living human, but composed of pyreflies, he is able to ride Sin and travel to Jecht's Zanarkand.

From this day forward, Auron is filled with enmity for the Church of Yevon, and for himself, loathing the title of "legendary guardian" that the people have bestowed upon him. He is consumed with self-reproach for his self-perceived failure of Jecht and Braska, as he didn't stop them from sacrificing themselves, despite being unaware at the time of how needless their noble actions would prove. Auron spends the next decade keeping an eye on Jecht's boy in Dream Zanarkand, though he does not directly raise the boy after the death of his mother, he watches over him from afar instead, serving as a mentor of sorts. Eventually, Jecht exerts some measure of control from within Sin and approaches Dream Zanarkand, communicating to Auron that he wants the boy taken to the Spiran mainland, so that—in that harsher land of uneasy choices—he may have a shot at understanding what life's really all about, as well as stand a chance at defeating Sin for good. Thus, Auron and Jecht's son make a journey—with Sin as their transportation—to the Spiran mainland, where they will serve as guardians to Braska's daughter, on yet another pilgrimage. During this journey, Auron is the seasoned veteran of the group, albeit the one who knows far more than he reveals. He refrains from telling the others the truth about Yevon, knowing they will have to discover it for themselves. No longer an uptight monk, he takes a deeply cynical stance toward the religion and its figureheads. Auron also plays the role of a storyteller, offering Jecht's son relevant bits of information about Jecht, Gaia, and Braska at key points throughout, and it is through Auron that Jecht's son is finally able to come to terms with his hatred of Jecht before their reunion.

His experience and expertise is also something that is remarked upon by many followers of Yevon, and old friends alike. He is addressed with deference by virtually everyone in Gaia as "Sir Auron," due to his status as the surviving guardian of a high summoner. Barthello, the guardian and lover Dona, even tells Auron that he was his inspiration to become a guardian.
At the battle's finale, the summoner begins to send her aeons, Sin, and Yu Yevon, but is still unaware of Auron's status as an unsent. So it is only during the sending when she notices that Auron, who is standing nearby, is being affected by the ritual as well that she realizes the truth. She hesitates to continue, but the guardian tells her it's alright, having previously told Jecht's son that he planned to leave when things were settled, that he had "played at life for too long." He willingly goes to the Farplane to rest at last, his mission to free Gaia from it's cycle of lies and death complete, and his promises to his departed friends fulfilled.

Later, Hades resurrects the deceased warrior Auron to fight Hercules for him. However, Auron refuses to obey, saying "This is my story," disregarding the fact that Hades is lord of the Underworld. He then aids Sora to fight off Hades and Cerberus as they escaped back to the surface. He disappears after finding the way to the stairway to the colisium, his activities until he meets Sora again are unknown. Sora showed great admiration for him and wondered if he was a legendary hero.

Much later in the story, Hades used his powers to take away Auron's free will and encased it in a doll, forcing him to fight Hercules in the Underdrome. However, Sora managed to free Auron from the god's spell by destroying the doll that held his memories. They then worked together with Hercules in the battle against Hades, leading to the villain's eventual defeat.

Once more Auron departed to the Farplane, the Pyreflies holding his body and soul together scattering. But it wasn't long before he once more found himself with a new chance at 'life' and another chance from Yevon and the Fayth. Auron returned to the world of the living. However with no Summoner to protect, and no Sin to defeat, he is a little lost.
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